xuan prada

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Custom attributes in Clarisse /January 7, 2019 by Xuan Prada

Using custom attributes to establish different looks is something that we have to deal with in many shots. In this short video I show you how to work with custome attributes between Maya and Clarisse.

Posted in look-dev, lighting, scene assembly, workflow   Tags: Clarisse
← Katana fastrack promo 01 Houdini as scene assembler part 05. User attributes →

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