Patreon: Houdini as scene assembler: Bundles, takes and rops / by Xuan Prada

In this video I talk about the usage of Houdini as scene assembler. This topic will be recurrent in future posts, as Houdini is becoming a very popular tool for look-dev, lighting, rendering and layout, among others.

In this case I go trhough bundles, takes and rops and how we use them while lighting shots in visual effects projects.

You will learn:

- Bundles, takes, rops
- Alembic import
- Different ways of assign materials
- Create look-dev collections
- Generate .ass files
- Create render layers
- Create quick slap comps
- Override materials

Check it out here.